I'm Connor. I design games, and teach people about designing games. I recently wrapped up my masters thesis on computational creativity assistance for worldbuilding and am currently a co-founder and designer for a new worker's co-op called Raven's Rift Games.
When I'm not designing, I'm probably teaching game design or agile game development at Carleton University; or trying out a new coffee brewing device. Most of my work is offline right now, but feel free to check out my Itch.io page or Global Game Jam profile for some game jam games I've worked on, and you can see my Github profile for various prototypes and non-games related code work. Like all that UX research and web applications work I've done!